Tag: Usability
Windows Mobile 7 will lack support for Adobe Flash
von Christoph K am Feb.08, 2010, in Branche, In English
19 Kommentar
:Business, GSMA 2010, Handheld Platforms, Mobile Phones, Mobile Video, Usability, Windows Mobile
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CorePlayer Mobile for 30$ – is it worth it?
von Christoph K am Feb.08, 2010, in In English

- Image via Wikipedia
First of all, Windows Mobile is so close to Windows for desktop PCs that you might expect to install some of the applications you know from your desktop on your mobile. Media Player, Outlook and Office Mobile, including Word, Excel, PowerPoint and so on -it’s all included in WM6.5 Pro. What’s left? A good mobile media player! WM6.5 Media Player doesn’t like my DivX movies and some MP4 files. For DivX there is a solution: DivX Mobile Player for Windows Mobile. Note: Although DivX Mobile supports the latest DivX codec features, your mobile processor is limiting your mobile video experience. I’ve downloaded a DivX movie from the Internet and tried it on my phone: The sound was fine, but the video was choppy. After some experiments I saw, that a video bit rate above about 300 kbit/s is causing problems. For the technical folks: It is not really the bit rate, but the complexity of the encoding that makes the mobile processor go nuts. The higher the bit rate and the higher the complexity, the more likely the video, or even the sound will be choppy.
DivX Mobile Player is for free, but it doesn’t support native MP4 containers with h.264. Therefore I bought CorePlayer Mobile for $30. It’s nice, but not really worth 30 USD. It doesn’t offer as many codecs as VLC or mplayer, and it’s user interface is too desktop-alike. CorePlayer Mobile has a lot of submenus; you need about 4 clicks to activate the fullscreen mode! Unfortunately, VLC for Windows Mobile isn’t available yet: VLC forum.

GSMA: Mobile World Congress in Barcelona 2010
von Christoph K am Dez.22, 2009, in Branche, In English
Did you already sign up for GSMA world congress in Barcelona 15-18 February 2010? Let’s meet: http://www.mobileworldcongress.com
Visual Design Rules for IVVR Applications
von Christoph K am Okt.02, 2009, in In English, IVVR Anwendungen
Applications cannot enlarge a small screen visually, but they can implement techniques that virtually increase the size of the display. One way is providing horizontal or vertical scrolling of the user interface to make new information visible while hiding other content. Another idea is a Peephole display that shows a different portion of a bigger picture when the phone is moved to the left, right, up or down. Unfortunately, neither approach works well with IVVR (Interactive Voice & Video Response). There are no positional sensors usable with 3G-324M, and scrolling requires fast screen updates with the ability to hold a key as long as the user wants to scroll. High delays in the current 3G-324M deployment and lack of transmitting the information that a key is hold for a time prevent the implementation of such features. However, applications can have multiple layers, such as a deck of cards that can be shown or hidden depending on the user
IVVR Usability: Resuming Sessions
von Christoph K am Okt.02, 2009, in In English, IVVR Anwendungen
Video call set-up times are generally between 1 to 5 seconds (1-second call set-up when using MONA specified in H.324 Annex K.) independently of the IVVR (Interactive Voice & Video Response) application one is going to use, which is sometimes faster than the initialisation process of complex J2ME (Java 2 Micro Edition) applications. This makes quick on-the-go lookup or entry of information pleasant. However, what happens when the caller needs to interrupt a gaming session or the call is interrupted because of missing network coverage or exceeded battery life? Games should enable users to start and stop with breaks in between, since the time they have to spend may be brief. Mobile games are used especially to pass time for just a couple of minutes or even seconds when waiting for the bus, riding the subway, or to relieve boredom during TV commercials. Therefore, all mobile applications need to apply ways to interrupt a session and quickly resume to the last state as the user desires. This requirement also applies to IVVR applications. As application and user data of IVVR programs can be completely stored on the server-side, there are no limitations to auto-save program states or record the user
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